Opinion: “Call of Duty: Black Ops Cold War” builds upon its predecessors, but still has some shortcomings
Released by Activision and created by Treyarch, “Call of Duty: Black Ops Cold War” uses the usual Call of Duty style of having three game modes: Campaign, Zombies, and Multiplayer. It also comes with a fun addition from the previous “Call of Duty: Modern Warfare Game,” Warzone.
Each of these game modes follows its original predecessors and does more to improve the game with better graphics and gameplay than previous installments.
The new Campaign in “Call of Duty: Black Ops Cold War” has some great character returns, and some of the most action-packed missions in “Call of Duty” franchise history. The Campaign follows the journey of Bell, a former CIA operative who helps his friend Adler and the rest of his team find Perseus in the 1980’s. Throughout the story, we get to play as former fan favorites Mason and Wood, and we also see flashbacks of Bell and Adler’s time in Vietnam.
The Campaign missions are the best aspect of the game. Some missions are just plain chaos, with you recklessly spraying bullets around rooms, and others are more secretive spy missions, but they all have the same excitement. Through the story and gameplay, the Campaign creates a new and fun experience, while still paying homage to the old “Black Ops” games.
Throughout each “Black Ops” game there has always been one game mode that always seems to be the most enjoyable: Zombies.
“Call of Duty: Black Ops Cold War” has only released one new map for Zombies, but the map is still lots of fun to play. The map takes the old format of the first Zombies map, “Nacht Der Untoten,” and adds a new feature: the ability to go outside of the map and explore this old worn down bunker type facility.
Each “BlackOps” game has created experiences that I won’t forget for a long time and it’s refreshing to see that “Cold War” has not forgotten its ways. With the addition of new guns, new perks, and free DLC’s, the Zombies gamemode has taken a big leap since its last installment.
The wonder weapon is amazing in this game and has four different upgrades. Each upgrade follows its own mission and each is quite easy to do. Overall, the Zombies game mode is still a mainstay in the “Call of Duty” franchise and one of the best reasons to play the game.
While much of the game is a success, this year’s “Call of Duty” took a big step back with an extremely subpar Multiplayer game mode.
During my first couple of Multiplayer games, I was happy with the quick loading speed, and how fast-paced everything was. Then I started to see some flaws. One of the most unique things about “Call of Duty” Multiplayer is their unique maps. However, in “Call of Duty: Black Ops Cold War,”, we are treated with awful maps. Each one is either mediocre or really bad.
Normally in “Call of Duty” games, there are more good maps than bad maps, but the amount of bad maps weigh this year’s game down. The reason these maps are bad is because they make it really easy for campers to have high kill games, and the spawn points are pretty open. Spawn points are when you spawn you could be killed immediately, and you could basically only rely on shotguns and snipers to survive these terrible maps.
Besides the bad maps, the overall weapon choices in Multiplayer are pretty great, and I really enjoy the addition of more attachments. Overall Multiplayer fails a lot, but still offers a somewhat fun, yet frustrating experience.
Other overall additions added to “Call of Duty: Black Ops Cold War” are the ability to upgrade weapons for Multiplayer or Zombies in other game modes and the addition of free DLC’s for all Zombie maps.
In my opinion, “Call of Duty: Black Ops Cold War” is brought down by Multiplayer. Besides that, this game delivers a great Campaign that has incredible missions, and a Zombies gamemode that will not be forgotten.